사이트 로그인
2026.01.26 00:08
It's been a rough week for the newly launched free-to-play multiplayer open world survival game Once Human . Just a few days ago, the game had been review bombed on Steam due to its rather egregious terms of service , including the potential to collect a government-issued ID via its personal information policy. And then, just 24 hours before that, players took issue with the game only allowing one character per account and preventing server switches . Thankfully, that problem has since been fixed. But regardless, things have not been gr
This sort of seasonal wipe model suggests that the game simply isn’t engaging enough to hold its player base for a long time. I often think this about Diablo. If the game is so great, why do I need to start it from the beginning every couple of months? Rust, of course, has its own special kind of audience, but the same logic applies there. What’s the point of a game that wipes all your progr
Now that you've successfully unlocked and obtained the Bronze Pickaxe, you will need to locate and travel to an area suitable for farming or (at the very least) gathering a substantial amount of the material.
Energy Links are Once Human Money Guide|Https://Oncehumanworld.Com/ Human's most basic form of currency. If you want to stay ahead of everyone else, then you'll need tons of these so you can get an advantage when it comes to gear and perks. Energy Links are pretty easy to get, but if you need them in bulk, you'll start running into problems.
Among the various materials that are available to be scavenged during your adventure, Iron Ore is one of several items that you'll need to obtain fairly consistently to keep crafting new items and facilities, enabling you to further improve your base, complete quests, and raise your player level. Knowing where and how to source Iron Ore will come in handy regardless if you're playing solo or squadding up with some friends to form a Hive. For Once Human players struggling to locate this ore, this guide provides some useful tips.
Once you level up and unlock new areas, the best items to sell are Silver and Gold Ingot . You'll have to unlock the necessary perks before you can start crafting them, though. Other items like Salt, Iced Tea, Canned Meat , and Corn Ale are also very good as barter items. If you can't get any gold or silver, these are your best alternatives.
Another item to use to regain a chunk of sanity while away from home is the Sanity Gummy . It takes one cup of water and one serving of sugar to make, and consuming one piece allows you to regain 500 points of sanity .
During server crossover, your character will retain some skills, blueprints, and some other bits and pieces (we don’t know for sure yet, we’ll just have to wait and see). However, all other progress is lost. That huge base you built and grinded for over the course of a month and a half? It’s gone. Your resources, weapons, absolutely everything else? G
However, if you’re like me - and apparently many others across the community who’ve already expressed their disappointment in Once Human’s server wipe model - this doesn’t sound good at all. I don’t want my progress to be removed. The idea of grinding for hours and hours only for it all to disappear is the most uninspiring, demotivating aspect of games like Path of Exile, Diablo, and even Rust, although I haven’t touched that game for quite a few years now. Maybe wipes are part of the reason wh
Now, in another change of strategy, Starry Studio has seemingly reversed course when it comes to cosmetics. In a statement posted to Twitter , the studio outlined the upcoming changes, as well as a timeline for them to take eff
That conversation appears to have led to the changes outlined above. And it would appear that Starry isn't stopping there, either. Because the team has made it clear that fans should leave comments either on Twitter or Discord, and they'll review them and potentially respond as they have over the past w
However, I foresee one major, glaring fault with Once Human: seasonal wipes. Once Human is a bit like Rust. In that game, players fight over resources, build bases, and generally get up to a lot of nonsense over the course of a ‘server wipe’. Servers wipe once a month on Rust, the last Thursday of every month. In Once Human, server wipes will occur every six weeks, over the course of six ‘phases’ in the server’s life cycle—each phase introduces new monsters and new battles for PvP players, with better loot and rarer resour
You can only have six active Whims at a time. You can see how many Whims you have and the conditions that they inflict by clicking on Whim Details when you hover over the sanity icon on your character inventory screen.
Once Human is an always-online multiplayer open-world survival crafting game. If you’ve recoiled from that sentence and are now shaking your head in disgust, I completely understand. But bear with me. Once Human is not revolutionary in its design, but from what I’ve played so far, it takes a lot of concepts familiar to the genre and makes them better. Combat is satisfying, though it definitely needs a few tweaks when it comes to PvP balance; building is complex and gratifying; the grind for materials isn’t even that bad (with better tools, trees can drop thousands of pieces of wood at once); and the world design is downright bizarre. Take a look at these nutcrackers as an exam