사이트 로그인
2026.01.25 19:40
This excitement carried through some additional beta runs, but after Sea of Thieves saw full release this sheen did not carry very far at all. Unfortunately, many players have already grown a little weary of the game's repetition, with a critical reception that has been quick to point out that Sea of Thieves has a problem with variety , both in terms of gameplay and in terms of enemy types. That's without going into some of the launch connectivity issues that have plagued the g
Most importantly, the update brings a new region to explore: The Devil’s Roar. If you remember sailing along a vast and empty The Legend of Zelda: The Wind Waker -style ocean in the early days, you’ll be glad for any new area, but this is just on a whole new level. As the official trailer demonstrates, it’s a perilous place, with earthquakes, volcanic eruptions, fireballs and scalding geysers to avoid. If you were looking for an exciting new area to explore, The Devil’s Roar is sure to bring all the excitement you could’ve asked
I think we're only ever likely to cover a few months ahead to maintain mystery (so you can be surprised and delighted) and so we can be reactive. Things will change as Sea of Thieves evolves. We want to have the time to reveal what the features mean for players before we put them in their hands. We've taken a show not tell policy for the entire project so far and we're committed to t
Since its reveal at E3 2015, Sea of Thieves promised players an open and dynamic world to live out pirate fantasies of treasure hunting, drinking, and ship battling. The recent closed beta test gave fans a small taste of what to expect, though many were looking for more things to do in the world outside of sailing and finding treasure. While the full game promises to have more content, one aspect that Rare has been particularly tight-lipped about is the massive, ship destroying creature known as the Kra
Now, the DLC’s arrival was slightly delayed. Pirates don’t tend to set much stock by the rules and time-keeping, though, so there’s no surprise there. Regardless, it launched on September 27th for Xbox One and PC, and has certainly brought some curious new wrinkles to the gamep
Commendation achievements also double as Pirate Titles, and are unlocked when certain deeds are done within the game, such as completed a certain number of voyages or earning a particular amount of gold. These achievements range in difficulty from Grade 1 through Grade 5 and upon unlocking the fifth and final grade of Commendation in each set, a matching Pirate Title is awar
Yes. The art team have done a bunch of work on different cosmetics, and I've already seen some early work on an oriental style that is super cool. We will see more cosmetic styles come in as we move forw
Beddall, whose work on Sea of Thieves can be seen on his portfolio page , went on to explain a little more of Rare's thinking during development, suggesting that " the plans and ideas for the game were bigger than what was released ," but that the core gameplay loop of the title never really shifted. Whereas Beddall himself was hoping for more by way of " dungeons and raids ," instead he shares the genuine concerns of players over the lack of variety found in the full release of the game. His experience of working on Sea of Thieves was one where Rare was " really anal about every detail of the strategy game weapons|Https://strategyreviewer.com/ " when more focus could have been put into the gameplay itself. " I have never worked on a game that was developed so slowly, " he s
Of course, there's plenty of time for Rare to turn it around, and the most difficult part of building Sea of Thieves is already in place; although shallow, at the very least the game is fun. However, Rare may need to act swiftly to add more by way of content to the game, before those players turn to other releases that offer more. If Beddall's comments are correct, though, and Rare's own team knew about concerns over the shallow nature of the gameplay, it could be that a major shift in philosophy is requi
Merrick will offer a set of ship customizations including a figurehead, sails, and hull paint, along with a sharky drum and speaking horn. Merrick's shark-themed exclusives aren't the only time-limited rewards, however. The Hungering Deep will also have the Hungering Tattoo Set and some shark-bite scars made available for purchase in-game. And of course, if customizations are your pirate's fancy, there's likely more to c
Although players thought the developer was trying to keep the bigger reveals a secret, Rare want to make sure all Sea of Thieves players are aware of the new significant features being delivered in The Hungering Deep. That feature list now inclu
In addition to the new region itself, Forsaken Shores brings a plethora of other interesting elements to gameplay. Rowboats are also new. You can find them washed up on beaches, claim them for your own, and sneak around largely unseen. As Destructoid reports, the uses of this in PvP are going to be as devious as they are hilari