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2026.01.24 18:56
It's unlikely that "a little more wiggle room" will make the grind any less frustrating for players, but in all fairness, the Event Pass is still a new way to earn free content. Not every game offers free paths towards new content but unfortunately for PUBG , its biggest competitors do have battle pass systems . Oh, and not so coincidentally, PUBG Corp. is also selling five levels on the Event Pass for an additional $4
The Korea Times reported PUBG filed an injunction with the Seoul Central District Court against Epic Games Korea for alleged copyright infringement on Friday. Details are currently scarce on the PUBG - Fortnite lawsuit, but past statements from Bluehole allude to the alleged copyright violation. " We have also noticed that Epic Games references PUBG in the promotion of Fortnite to their community and in communications with the press, " wrote Chang Han Kim back in September of 2017. " This was never discussed with us and we don't feel that it's righ
Premium Event Pass buyers don't have it much easier, but their experience cap is much higher and their rewards much more exciting. Players will still have to complete between eight or nine out of ten challenges to reach level
This lawsuit will likely have some important ramifications in the gaming scene beyond Korea. It will be interesting to see how the Korean court differentiates a game being clearly inspired by another and one that infringes upon copyright. Until then, both games will continue to be money-making machines for their respective compan
After months of waiting, **PlayerUnknown's Battlegrounds ** is finally releasing the full version of its Sanhok map on June 22. Coming exclusively to mouse click the next page PC version of the game, PUBG 's third map will be 1/4 the size of the other two, which makes it conveniently close to the dimensions of Fortnite . As well as a new locale to explore, players are also being lumbered with more controversial ways for PUBG Corp. to make money thanks to a Fortnite -inspired event p
Here's how the math works out. For non-paying players, there are only so many sources of experience every day. They break down into daily experience earned just by playing, daily experience earned through completing challenges, weekly experience earned through challenges, and "Normal" challenges that persist for the entire ev
Rigney explained that the team had to rely on store-bought assets at first, as that was the only way to create the game fast and find what made it fun. It wouldn't make sense, Rigney claims, to start with an art team of 40 people to create assets for a game before the development team even knows if the concept is going to be fun or
Both Bluehole and Epic Games had worked together in the past, but that relationship was damaged once the latter launched Fortnite 's battle royale mode back in September of last year. Shortly after the mode launched, Bluehole Vice President Chang Han Kim released a statement saying that the company was " concerned that Fortnite may be replicating the experience for which PUBG is known ." In the months since release, Epic Games' third-person shooter has surpassed PUBG in both player count and revenue, which has presumedly hurt relationships between the two companies further. Additionally, Epic Games has teamed up with Neowiz Games, not Bluehole, to bring Fortnite to the Korea market in the second quarter of 2
Rigney acknowledges that the Erangel map, PUBG 's first map, is a combination of store-bought assets and in-house content. He then said that the Miramar desert map was also built with a combination of in-house content and store-bought assets, though it used less pre-made assets than Erangel. "As our in-house art teams built Miramar, they began to rely less on store-bought assets, although they continued to use them strategically, because it just doesn’t make sense to build everything in the game world yourse
E3 2018 is almost here, and leaks are starting to trickle out in advance of the massive gaming expo. The rumor flames have now been stoked by an anonymous contributor on 4chan, and they’ve revealed what’s purportedly a photo of the internally distributed PlayStation E3 schedule, which lists a series of the highly-anticipated trailers and reveals that will be emerging from E3 2
It's quite likely that these promotional tactics are one of the issues that Bluehole has against Fortnite as several other battle royale games in the vein of PlayerUnknown's Battleground have been released without any legal ramifications. Considering how ownership over a genre is such a murky idea, and the fact that PUBG , while innovating and popularizing the battle royale sub-genre, is not the first game with such a survival mode, it's likely that the lawsuit will be settled over the small details. Bluehole has also complained about user interface similarities and that their weapons were cop
"Why should one of my artists spend two weeks on a generic sculpt if they could instead spend that two weeks adding real value for players elsewhere? How many times should a telephone booth be modeled? How many times do we gotta sculpt a cash regist