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2026.01.24 17:56
If you are a long time League of Legends player, this top entry might come at little to no surprise. Deathfire Grasp is one of the most popular items that the league community would love to get back, just as much as they hate it. Giving 120 AP, 10 cooldown reduction, and an active that deals 15% of the targets max Hp in magic damage. Not only does its active deal a lot of damage, but the target would take 20% more magic damage from any other spell for 4 seconds afterwards. DFG makes burst mages pop champions even faster, and those who didn't now could. The item is so popular, in Pentakill's first album, Smite and Ignite, this item is the second track on the al
As a result, players have found an endless set of ways to fail this particular lane regularly, and a peaceful Top Laner can often be a regular source of stress for the rest of your team. These problems have existed since the beginning of League of Legends , and there have been countless memes made about all of the troubles this role still faces to this
In Scuttle Racing, two Scuttles spawn in the middle lane, one for each team, and they stroll casually in a uniform line to the bottom of the map. The key to this MOBA Game strategy mode is that the scuttles are susceptible to abilities so use slows and stuns on the enemy scuttle while defending your team's with powerful damaging abilit
If players need more tokens to purchase items, they can buy the Spirit Blossom Pass for 1650 RP. Purchasing the pass will automatically add 4 Kanmei Orbs and 200 Spirit Blossom Tokens. However they also get 25 tokens for each Spirit Bond rank for a total of 1000 extra Spirit Blossom Tokens. Finally, the pass also unlocks Milestone rewards and tokens for every match played during the ev
Spirit Blossom 2020 centers around the Ionian Spirit Blossom skins which are canon in League of Legends' lore. After a brief tease during this year's Anime Expo Lite stream, the skins were slowly revealed and culminated with a teaser video last week previewing Spirit Blossom's themes. While veteran players should be familiar with the reward structure, there are several different elements compared to past eve
Garen's passive, Perseverance, allows Garen to regenerate a percentage of his maximum health every 5 seconds. However, if Garen is hit by an enemy or an enemy ability, he will have to wait 8 seconds for the ability to return. This ability is very useful because it allows Garen to frequently and confidently exchange hits with the enemy without having to waste time in base healing as a result. When Perseverance is active, Garen will have glowing green particles fly around him and a little icon will appear above the Champion i
As discussed earlier, Leona is best played as an aggressive support that takes advantage of enemies that are alone or have stepped up too close to the minion wave. As a support, she is best played bottom lane with a preferably ranged ADC that is willing to combo with Leona when she dives aggressively. In lane, you're going to want to harass the enemy ADC with Zenith Blade whenever they are alone or trying to last hit a minion . If you don't have wards and an enemy is missing, hide in the brush beside the river to provide vision for your ADC and then punish any enemy junglers that are come to tank. Leona has a ton of wave clear with Eclipse and Zenith Blade, so it is okay to be aggressive and push lane to the enemy tower. This kind of play will also synergize well with Demolish as you can do a lot of damage to the enemy towers early on. Clearing and pushing the wave also provides Leona with the opportunity to leave the lane and help out middle or top. Thanks to her Boots of Mobility, she can rotate to other lanes and easily engage the enemy from the brush. In the middle to late-game, Leona will excel at tanking damage and providing crowd control. Use her abilities to get right into the middle of the fight and draw attention away from your team. Then, use her Shield of Daybreak or Solar Flare to deal damage while immobilizing the enemy ADC. If Leona is in the absolute thick of it, use Eclipse and Gargoyle Stoneplate to tank the enemy team's damage output and let your team clean them
Garen's ability, Courage, is both his second active and second passive ability. The passive ability is a permanent buff granted to Garen for slaying enemies. For every unit killed by Garen, his armor and magic resistance increase by 0.25 points until he reaches a total of 30 points. Once at 30 points (or stacks) Garen will gain an additional 10% increase to both his armor and magic resistance stats. Courage's active protects Garen by reducing all incoming damage by 30% for a few seconds and during the first 0.75 seconds of the ability being active, Garen is also granted a bonus shield and 60% Tenacity. Tenacity decreases the time Garen is affected by crowd control abilities based on the percentage of Tenacity, which can help prevent Garen from being locked down or kited. Use Courage's active ability during Judgement or immediately after if you expect to be hit hard by enem