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2026.01.23 07:16
I'm also just stoked for Ghost of Tsushima though because, hey, I love action games. If you know my gaming tastes whatsoever, you're probably aware that I have become obsessed with the Souls games in recent years. Other standout favorites of mine from recent memory include Judgment , Assassin's Creed Odyssey , and Sekiro: Shadows Die Twice . While I'm unsure of how much DNA Ghost of Tsushima will share with games like this, based on the extended gameplay demo we saw in 2018, I got some major Batman: Arkham , Assassin's Creed , and Sekiro vibes. If Ghost of Tsushima's final version is anything close to games like these, I'm all
This rich set of features clearly makes Ghost of Tsushima a very intriguing experience . The complex world exploration, though, could be a risk from the developers’ end. Nowadays, players are used to being guided to the destination by precise waypoints. Ghost of Tsushima’s concept could be an obstacle that might turn the game into a niche one. On the other hand, the priceless excitement of locating the destination point after a long journey could make Ghost of Tsushima another highly praised video g
The highly anticipated Ghost of Tsushima has just become a lot more appealing to old school gamers thanks to the way players will explore the world, as there won’t be any certain waypoints to rely on. This will bring the game closely in line with the exploration of iconic titles like The Elder Scrolls III: Morrowind , which challenged its players in similar w
While the storm could end up impacting the Mongols at some point in the game, too, Jin will at least help it out significantly, fighting off the invading soldiers himself. This will require players to adopt a "samurai commando" fighting style , using stealth tactics and the Mongols' bombs against them. Along with the historical changes, Sucker Punch noted at E3 2018 that the game's Tsushima Island itself is being reinterpreted to better suit a video game, with added locations to provide players more points of interest. Fans will be able to learn more about the game's historical roots after it's released, as several of the Ghost of Tsushima special editions come with a director's commentary that compares it to real life with the help of a Japanese histor
In the latest issue of Official PlayStation Magazine (via Twisted Voxel ), new information about Ghost of Tsushima has been shared. The most intriguing bit touches upon in-game world exploration. Sucker Punch has designed the Island of Tsushima so that players will need to navigate the environments without the help of waypoints. It’s not quite clear if there won't be any travel assistance in Ghost of Tsushima at all, but the overall concept implies exploration will play a tangible part in beating the g
Along with a new trailer for the upcoming PlayStation 4 title Ghost of Tsushima , PlayStation has revealed the collector's edition version of the game, which fans will undoubtedly be dying to get their hands on. Developed by Sucker Punch Productions, the studio behind the PlayStation 2's Sly Cooper trilogy and the inFamous series, Ghost of Tsushima was originally revealed in October 2017 during Sony's Paris Games Week presentation and has been on fans' collective radar ever si
Ghost of Tsushima fictionalizes several elements of this history. For starters, Sucker Punch's Mongol army is led by the fictional Khotun Khan, and Tsushima's ruler is fictional, too - a man named Shimura. Events seen in Ghost of Tsushima's trailers indicate Shimura's battle with the Mongols goes just about as well as it did in real life, but it appears Shimura survives, and so does his nephew, protagonist Jin Sakai. Given he's the playable character, it's no surprise Jin forms the basis of Ghost of Tsushima weapons|https://tsushimagame.com/ of Tsushima' s largest departure from history. Rather than being a stand-in for an actual person like Kublai Khan, Jin is essentially a stand-in for 1274's kamikaze . As Sucker Punch Game Director Nate Fox told Variety , "Our hero isn’t a hurricane, he’s a man, and we actually acknowledge that change with his sword that’s engraved with storm wind desig
Sony's upcoming Sucker Punch-developed samurai story, likely one of the PlayStation 4's swan songs, is inspired by real events, but Ghost of Tsushima strays from history in a number of ways. Although Sucker Punch appears to have taken great care in nailing the game world's authenticity to real-life Japan, Ghost of Tsushima' s plot is, at least partially, purposely unfaith
When the flashback ends and Jin is left standing as the victor of the standoff with just one soldier left lying before him, he lets him go as a message. Before readjusting his samurai facial armor and heading off, he stands for one last glamour shot, with the trailer officially dubbing him the ghost. What is interesting to note is the potential implementation of facial armor as a game mechanic. If the samurai of feudal Japan used these masks to scare off enemies, then maybe masks in this game will play a similar role (besides defen