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2026.01.22 05:54
Japanese games don't normally sell millions of units, and this is indeed a fact, but assuming that it's simply because they're Japanese is a case of confusing correlation with causation. The reason behind the sales number is normally due to a combination of lack of marketing push and sub-AAA production val
Hiding deep within the frozen hellscape of the Eternal Wastelands lie the keys to victory. Long sealed tombs contain powerful artifacts you can use to turn the tide of war to your favor. You must gather your allies and prepare for a grueling trip through harsh and unforgiving environments, battling against the world's most fearsome denizens. Beware of waiting too long, as your coveted treasure may be stolen by enemy factions before you ever arrive. Of course, you can always take it from their cold, dead hand
Crossing over $1,000,000 in total prize pool is an impressive accomplishment, but the amount of games is worth noting as well. In 2016 ten games eclipsed the $1 M total, six did it in 2013, and the first broke onto the scene in 2005 ( Counter-Strik
Sucker Punch was also featured on last year’s PSX speculation article, and then proceeded to remain outside of the spotlight until October, with an in-engine trailer and brief gameplay tease that stole the show during Paris Games Week. Ghost of Tsushima is also guaranteed to have a presence on Friday night and during Saturday’s panels, and considering Sucker Punch’s release schedule for their past few titles, fans could end up seeing quite a bit of this ancient Japanese title.
Building on this year’s E3 finale, Insomniac’s adaptation of the web-slinging hero was also heavily implied to release in the first half of this year during the aforementioned Layden interview. Spider-Man will likely complete the trio of release date reveals that will take place during PSX, along with perhaps another in-depth gameplay demo to show off the scope of Insomniac’s newest release.
With the PlayStation VR entering its second year, Sony will likely look to further expand its own involvement in the gadget’s chances of success. While likely without any further context, this assumption is further validated by the opening panel on Saturday, which features "two legends" discussing their new PSVR title. Expect to see our first look at this intriguing partnership at the PlayStation Presents the night prior.
Dreams is arguably this year’s most interesting PSX appearance, with developer Media Molecule having gone mostly radio silent since the game’s brief tease at the PS4 announcement event back in February 2013. With a confirmed showing at the PlayStation Presents presser and its own panel, expect to learn plenty about the creativity sim and its likely impending beta.
This incident has provided a good opportunity for Riot Games to adjust their policy regarding voice talent. While it might distract slightly from the game itself, making news of their voice actors only stands to increase the profile and popularity of _ League of Legends _ . A hire such as James Faulkner, who already has a significant foothold in fantasy entertainment as Tarly, would make for enticing news out of Riot. As mentioned in Gilliam’s piece, it is also widely rumored that Patrick Warburton provides the voice of
For the trailer, Sucker Punch actually performed motion capture of live horses. Four horses were involved in the shoot, and there were three people following them around to pick up the mocap markers falling off their c
The second of Naughty Dog’s two big reveals at last year’s PSX, the cinematic sequel could still be quite a ways off, with Sony not needing to rush the acclaimed studio with their 2018 being as packed as it is. Nonetheless, we may still see the title’s first proper gameplay demo to close out Friday night’s press conference, in addition to finding out some additional details during the associated panel on Saturday.
Ghost of Tsushima doesn't suffer from most of these issues. Being a high-level PS4 first-party exclusive, it'll benefit from the strong marketing push that Sony is certainly capable of. On top of that, Sucker Punch has the technology, the will, the know-how, and the budget to create a title with stellar production values under every point of v
The world is a hostile place, and you will be called upon to defend what is yours. Your home will be protected much of the time, Strategynewsbase.Com but when the Time of Reckoning strikes, you will be open for attack from the armies of the Lost Ones. Enemy factions may also strike while you are vulnerable, so your guard can never be let down. Just remember, while your base is unprotected, your enemies are also ripe for plun
Announced back at E3 2016 from the long dormant Sony Bend Studio, fans have been able to see multiple substantial demos from the open-world apocalypse game despite the title having no release period yet to be attached to it. Days Gone skipped last year’s PSX event, and with no confirmed panels or playable demos, a similar fate could likely befall Sony’s less anticipated zombie title. At best, fans could expect a trailer that perhaps dives further into the story and characters that Sony Bend has kept mum on thus far.