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2026.01.22 01:59
For those looking for an even more thorough analysis, however, research firm SuperData has quickly made a name for itself in video games due to the company's willingness to examine more online-oriented data like microtransaction sales and the like. Recently, SuperData finally released its findings for the September 2016 period, and it appears that the dominance of some of gaming's biggest titles will not be broken easily - Pokemon GO , Destiny , and League of Legends topped the cash grossing charts for mobile, console, and PC gaming respectiv
Perhaps the best news is that every game from 2016 has made the 2017 list, although Call of Duty is represented by Call of Duty: Infinite Warfare this year instead of Call of Duty: Black Ops 3 in 2016. Creating communities and scenes that are lasting, where players can feel like participation isn't hugely risky to their long-term success, is and will continue to be eSports' most important challe
Those numbers are slanted because most game scenes are inclusive for casual players, but some are bigger than others. $1,000,000 of Quake Champions ' $1,013.988 comes from just two major tournaments whereas Counter Strike: Global Offensive 's $10,728,225 comes from 510 tournaments. Both are impressive, but both aren't supportive of growing, thriving, and healthy player-ba
The future is transcending into something more digital. All around we can see its effects bleeding over into our sporting events, which will soon probably have their own major league followed by their own version of a "super bowl." It wouldn’t be the least surprising at all if we were to see a college version of the sport to pop-up on the collegic side of the league in the near future. High schools may never see the sport enter into their halls and toss down banners over the gym walls as they hang proud next to other more traditional physical sports, but many colleges would want to invest and jump in on the quickly rising sport before they miss the lucrative money train.
Over the past few years, Sony has been able to maintain a consistent level of expectations for fans to set for themselves, with E3 and PSX being the two standouts to look forward to for the biggest announcements and updates, and smaller news pieces being shuffled in throughout the year. After a couple of noteworthy E3s, Sony’s middling press conference at this year’s event left a lot of fans underwhelmed and anxious for more. In a moment of seeming panic, Sony set forth a chain of events that pushed forward a few of their key PSX announcements, including the reveal of Sucker Punch’s Ghost of Tsushima, up to the Paris Games Week press conference, an event that, in the past, had rarely been used for major reveals such as those. Teased as the "second half of E3" , the Paris Games Week presser, while distinctly more filled with new trailers, also ended up being fairly standard and middling, leaving fans to wonder what Sony had left up their sleeves for PSX.
At last week’s opening presser, despite the low expectations Sony had set for fans, the publisher still managed to fall below them, with only a handful of new demos and teasers to satiate an increasingly ravenous group of players after the past few disappointing months. Even seemingly obvious reveals , such as a God of War or Detroit: Become Human release date, or any footage whatsoever for Spider-Man, Ghost of Tsushima, or The Last of Us: Part II, were inexplicably left out, as fans were forced to sit through over two hours of developer interviews and several trailers that were debuted earlier this year, including the night before at the more hypeworthy Game Awards. While this series of events would be more excusable if Sony's 2018 lineup was relatively empty, their inability to capitalize on their packed lineup for 2018, one that arguably stands head and shoulders above the other big two in gaming at this point in time, is jaw-dropping, with no release dates for any of their seven big first-party titles slated for next year, despite several supposedly expected to arrive sometime in the next six months .
Throughout the year, gaming conventions offer a great opportunity for publishers to unveil and highlight their upcoming lineup for the months ahead. While these anticipated events are often few and far between, each one presents a unique opportunity to showcase the titles fan should keep an eye on, and choosing which games to focus on can often be an overwhelming task. Fans’ desires will rarely line up with the actual schedule for a game’s development and ultimate release, leading to lengthy periods of radio silence followed by a disproportionate amount of details to share that can coincide with equally intriguing releases at the same time. This balancing act is a constant struggle to maintain, particularly due to the unpredictable nature of strategy game previews|https://strategynewsbase.com/ development, leading to the inevitable outcome that certain press conferences will prove to be less memorable than others due to the availability of news and announcements.