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2026.01.22 01:41
DOOM 2016's fluid and intuitive movement system was the subject of considerable praise upon its release, and id Software has obviously decided to capitalize on this by building upon it with a few new tri
Doom Eternal Walkthrough|Https://Doometernalplay.Com/ 2016's multiplayer received heavy criticism, with many players dismissing it as highly derivative and lacking in meaningful innovation. But Eternal seems set on surmounting that obstacle with a new way to experience DOOM multipla
As one of 2016's biggest hits, Doom was always going to be followed by a sequel. Announced as part of this year's supersized E3 presentation for Bethesda, Doom Eternal has a more elaborate name than its predecessor. Instead of going with the standard Doom 2 , here's how Nolan's Batman movies influenced Doom Eternal 's n
So just how did those development wizards over at id seemingly make DOOM Eternal so much better than what came before it? To me, it's the game's speed. While 2016's DOOM was a fast game already, Eternal ramps things up even further. Enemies fill up the screen in droves much more than the last game and they are much more aggressive. As DOOM taught us a few years ago, the best way to succeed is to be that much more aggressive than your foes, meaning that here in Eternal , you have to be even more proactive and deadly than ever bef
Arguably Microsoft's biggest game, Halo: Infinite , was back at E3 this year, getting a featured spot at the very end of its annual press conference. This year's footage was more story-centric, revealing an unnamed UNSC pilot discovering Master Chief floating in space. After reviving the iconic hero, a mysterious yellow lightning strikes the USNC Pelican, prompting Master Chief to grab a gun and jump out of the ship. For fans wanting more, Microsoft is essentially putting Halo Infinite back on ice until E3 2020 ahead of its holiday 2020 launch on Project Scarl
DOOM Eternal has continued to add even more mechanics and systems than its predecessor to encourage this aggressive style of play, too. Glory kills return from the last game and these actions still give you health upon pulling them off. Chainsaw kills, in a similar fashion, still refuel your ammo reserves when needed. Joining these mechanics in Eternal though is that of a flamethrower which helps give you added armor. If you utilize your new flame device to catch demons on fire, killing them while they're still ablaze will allow you to net additional armor that explodes forth out of foes upon death. When you get into the thick of an arena battle in DOOM Eternal , you'll have to keep track of all three of these levels (health, armor, and ammo) and make sure that you're pulling off kills that will benefit what you might need at a given t
At GDC 2019, Google shocked the gaming industry with the reveal of its Stadia game streaming service. Promising to deliver triple-A games to anyone with at least a 25mbps Internet connection regardless of hardware, Stadia could very well change the gaming industry as we know
Marvel’s Avengers did what most popular games at E3 do: it used a behind closed doors gameplay presentation to clear up a lot of the confusion around the game. With almost a year to go until the game releases, there is still plenty more for Crystal Dynamics to reveal (and polish) but our early look at the game left us with the impression that this could be something special for Marvel fans. Not as expansive as Marvel’s Spider-Man , but thoughtful enough to do Earth’s Mightiest Heroes just
One of, if not the biggest name at E3 2019 was CD Projekt RED's ambitious open world title, Cyberpunk 2077 . The CG trailer introduced fans to the male version of V, showed off plenty of new story elements, and finally gave people an actual release date for the game. With one of the biggest questions now answered, the studio upped the ante even further by announcing the inclusion of Johnny Silverhand played by none other than Keanu Reev
Google Stadia impressed many who watched the GDC 2019 presentation, but Google has failed to address one key area about the platform: how much it will cost. At the time of this writing, we still don't know how much Google Stadia will cost. However, based on currently-available game streaming services, it seems like a safe bet that Google Stadia will cost at least $10-$20 per mo
The second of two Smash Bros DLC reveals, this one came at near the end of Nintendo's E3 2019 presentation. It smartly reused King K. Rool's reveal trailer, this time putting the King inside of Donkey Kong's house with Diddy. The trailer played out similarly with the Duck Hunt Dog trolling the group until Banjo and Kazooie finally showed up and revealed their inclusion at long last. For many fans, it was also a cool moment to see King K. Rool, Donkey Kong, Diddy Kong, Banjo, and Kazooie all together once again considering their shared history under the development studio R
At one point in the demo I played, the Doom Slayer opens up a giant cannon, kicks the missile out of its loading chamber, jumps into the chamber, and proceeds to blast himself out of the turret into a building that looks to be miles away in the distance. He then lands in said building, completely unscathed, and proceeds to start ripping and tearing more demons apart as if nothing had even just happened. It's hilarious, awesome, and just continues to add to the overall idea that you are an unstoppable demon-killing mach